Tall Tales: Sasquatch, The Loch Ness Monster, and Parameters That Animate Themselves...
Presentation by Tim Kolb, Kolb Productions
At the Motion Design Conference
What is your presentation about?
After the updates on Sasquatch and Nessie, we'll cover some of the basic concepts employed in creating self-animating parameters in visual effects plugins, and how to visualize the interaction you have with that mechanism.
What questions will be answered by the presentation?
What are the parameters in Digieffects' self animation plugins actually doing? How do I visualize what is actually happening behind the values that I'm entering?
What should we know before we arrive?
Understanding the basics of how to operate Adobe After Effects and the drudgery of keyframing every single value change in an effect where you're attempting to create "randomness"
Why are You speaking about this topic?
I spent the better part of 2008 working with Digieffects on product development and the self-animating parameter is a big part of what makes those plugins a time-saver.
Why is it going to be awesome?
It's at 10am...so chances are that I'll be sober. Also, I'm a user of these effects that has a view of what goes on in the development of VFX plugins. I'm not an engineer, so I understand what's important to a user...
Connect with Tim
technical blog at www.timkolbtech.com

